Rebel Scum

Adventure XX
The Battle of Hoth

Adventure XX Crawl

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Adventure XIX
Finding 40-LOM

Adventure XIX Crawl

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Adventure XVIII
Darchganner's Lament

Lon and Bel’Ding go to Raithal to prevent Morgan’s brother Perry from graduating from the Imperial Academy.

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Adventure XVII
Descent Into The Dark

Adventure XVII Crawl

Lon Startripper descends further into the Dark Side. His fur has turned white, his eyes are sunken in, and he constantly shirks his duties on base. In an irrational rage, Lon pulverizes Morgan Darchganner for blasting The Blue Glowies while he was trying to sleep during the middle of the day. Morgan is found bloody and on the verge of death, forcing General Reeikan to give the Rebel Scum an ultimatum: cure Sgt. Startripper of whatever it is that’s afflicting him or he’ll be relieved of his duties.

Following the advice written in Obi-Wan’s journals, the party tricks Lon into delving into an ice cave, leaving him trapped in the dark to reflect on his life. And through the mysterious power of the Force, everyone takes part in Lon’s subsequent dream that night.

They “awake” on Uvena Prime, Lon’s homeworld, only to find that his village is being relocated by a company called TerraCorp. They join Lon’s ridiculous mother and crippled dad on a transport to be taken to the TerraCorp headquarters, where young Shistavanens are being auditioned for jobs. When Lon insists on finding his brother Mickey, whom he can sense is in a nearby building, TerraCorp officers with heinous Nal Hutta accents bring the Rebels to a reeducation center to watch some “orientation holovids.” Not wanting any part of this, the Rebels fight back, but not before an officer calls for backup, and that’s when they see what’s really going on. Stormtroopers are in the building.

In a mad scramble they head up a lift tube, while Lon tries to sense where his brother is. After a couple run-ins with staff and troopers, they locate Mickey on the detention level, but are met by stormtroopers. After the fight, Mickey and the Shistavanen prisoners are not satisfied with just leaving. Although Lon resists joining in the mayhem, they decide to brutally execute the surrendered guards and techs before going to the ground floor.

At the bottom more troopers are waiting for the prison breakers, and a bloody battle ensues. Only Shistavanen are left standing by the end, but as it turns out, they were being watched. A strikingly familiar man reveals himself on a balcony a floor above. He tells Lon and company that they can walk away with their lives—and their families’ lives, who are now being shipped off for execution—if they join the Empire. As they’re talking, a hooded figure appears behind the Imperial and removes his cowl. He looks exactly like Lon. In a moment of revelation, Lon just barely manages to resist the temptation and refuses the offer. And when he does so, the doppelganger grabs the Imperial and tosses him over the edge.

When Lon wakes up, he can’t remember much, but he definitely remembers the face of Lambert Christophson.

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Adventure XVI
Rogue Squadron: Operation Datch

http://www.starwars.com/games/playnow/crawl_creator/index.jsp?cs=bzmrar6xjg

Wes Janson has the runs, so it’s up to the Rebel Scum to fill in for him on a Rogue Squadron mission. Using the TIE that they procured for the Alliance, Derek Hobbie Klivian is set to infiltrate a detention facility orbiting Gand where are couple Rebel operatives from Nar Shaddaa are being held temporarily. (It turns out that the datafile the Rebel Scum delivered to an Imperial agent while they were working for Sammo the Hutt directly led to the demise of a Rebel cell on Nar Shaddaa.) Anyway, the whole thing’s a trap. A Star Destroyer is waiting for them, and what was intended to be a quick hit and run, becomes a large scale battle. In the process the Rebel Scum’s wingman Torin Datch gets shot down and crash lands on Gand, so they head in after him.

The swirling mists of Gand make it impossible to scan for life, and so they trek it by foot, eventually finding a downed TIE pilot. They duke it out, and he almost escapes into the mist, but Lon manages to mortally punch him in the head. Bel’Ding watches in horror as Lon fakes giving the man first aid, letting the poor bastard die.

Immediately after they’re accosted by a couple of Gand Findsmen who mention that another Rebel was captured earlier. It turns out that today is the Big Gandy Free-For-All, a yearly event that christens a lucky Gand a findsman, and the main prize is Torin Datch. The High Councilman foresaw his crash landing, and the winner gets to personally deliver the prisoner to the Empire. With Peter disguised as a TIE pilot, and Bel’Ding and Lon as Gands, they approach the High Councilman telling him that Torin Datch should be delivered to Peter after the tournament.

However, after the tournament is over the High Councilman insists that the winner and his family accompany the Imperial and prisoner, as is customary. So off they go back to the Rebel’s ship with Vikter the Findsman, his parents, brother and kid sister. But a wrong turn leads them through a swamp where they encounter a K’lor’slug, and in the scuffle Lon’s hairy wolf legs are revealed. Vikter turns on the two strange Gands, but Bel’Ding whips out the Gand Findsman Manual that he stole from the two findsmen earlier, and conjures esoteric rules that prevent Findsmen from questioning the identity of other Findsmen.

At a standoff, Vikter says he just wants to become a Findsman, so Peter hacks into the TIE computer that the had used earlier and forges an order to make Vikter a legal Findsman in the eyes of the Empire.

(Completed in two sessions)

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Adventure XV
My Wookiee Is A Sith Lord

In their search to rid Lon of his Dark Side taint, Luke Skywalker directs the Rebel Scum to Tatooine, to perhaps find some information in Ben Kenobi’s abandoned hut. But waiting for Skywalker at the hut is an Imperial Inquisitor wearing a Tusken Raider mask. He seems to know Lambert Christophson and tells Lon that his fighting technique is not Teras Kasi, but rather Echani, the style of the Emperor’s Royal Guard. After a tough battle, Lon gives in to his anger and kills the defenseless Inquisitor, thus turning over to the Dark Side.

Unfortunately the hut was ransacked by Jawas a long while before. So the Rebels make it their mission to convince the local Jawa tribe to give them the Old Wizard’s trinkets. In return, the Jawa chief insists they rid his tribe of a Tusken Raider menace. The Tuskens, on the other hand, say that they’ll gladly return to their territory if the Rebels drive away Jabba the Hutt’s men, who have taken over the Great Pit of Carkoon, the Tusken’s deity.

After botching a rescue of a prisoner who was about to be sacrificed at the Pit, the Rebels defeat a group of Gamorreans and Weequays, and take their skiff back to Jabba’s Palace. There they strike a deal with Jabba’s PR man to allow the Sand People to worship at the Pit, which as they put it, would give the whole spectacle a rustic authenticity. In return, ten Tuskens must work for Jabba as desert navigators. Everybody wins.

In the end, the Rebels obtain a few of Kenobi’s old books and a holocron. The most relevant book being a thesis written by Kenobi himself entitled “The Thin Gray Line: A Treatise on Light Vs. Dark in the Splinter of the Mind’s Eye”, a sort of rambling, madman exploration into what it means to turn to the Dark Side, something he obviously wrestled with over the years. The most relevant passage reveals that, in the old days, in order to begin purging oneself of darkness a willing dude would enter a special dark chamber at the Jedi Temple to meditate hardcore and confront inner demons. Or there was the poor man’s method of finding a deep, dark hole and delving into it. But that was only half the battle. The fallen jedi would still have to confront the Dark Side in person…

(Completed in two sessions)

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Adventure XIV
CSI Hoth

Someone has died on Echo Base! The body of Yig Munsen, an Ortolan engineer is found on a causeway where was doing some repairs. He looks to have been ravaged by a Wampa, and Derlin says it’s already the second attack. The other guy, who was attacked last week and clearly saw his assailant, is still in the ICU healing from his wounds. In addition to the attacks, two other people have gone missing: Goric Barge, an Alderaanian refugee, and Tyren Tannon a Tatooinian. So now it’s up to the Rebel Scum to find those Wampas and put an end to the madness.

The Rebels track down a Wampa beneath the bowels of Echo Base. But when Tandy Starbender goes missing simultaneously, things begin to unravel. Crumpled up love letters from a spurned Tyren Tannon are found in her room, and it’s discovered that she was romantically involved with Goric Barge. With Peter Vandervoodle’s brand spanking new lifeform detector, CSI Hoth locates the victim in a cave an hour away from base. And to their horror, Tyren Tannon is found eating Tandy alive, as Goric’s bones lay in the corner. He’s apparently gone stir-crazy in the dreary coldness of Hoth. He’s eventually brought down, but it requires a valiant use of the Force by Lon to bring Tandy back from the brink of death. Another case filed away by the Rebel Scum.

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Adventure XIII
Sith Tomb Raiders

Adventure XIII Crawl

While fighting a group of TIEs in Dantooine space after the Imperials tracked them down, the Rebels are saved by Lambert Christophson who sends them coordinates for a hyperspace escape. Unfortunately, Lambert has led them to Korriban, the ancient world of the Sith. And he wants Lon to delve into the depths of a Sith tomb, partly to continue his training, and partly to retrieve some lost Jedi artifacts that the Sith Lord Neth buried in his tomb.

Lon and Bel’Ding immediately fall into a hole, and ward off the restless corpse of a Mon Calimari. Further down the hole they find some ancient Sith gold, and some trinkets, and have another run-in with an awakened Sith revenant.

Upstairs they enter a chamber with three statues and three doors. Behind them, the spirit of a long dead Mon Calamari Jedi beckons them and vaguely explains the situation. He was part of an expedition sent to destroy the tomb, but his companions were all turned to the dark side. Behind each door is a piece of Lord Neth’s past, a Force dreamworld, which can be reached by touching a dark crystal. The Jedi says to turn back; it is all part of Neth’s wicked trial. “You can play the Dark Lord’s game, and prove yourself a worthy vessel, but that will only lead to failure,” he says.

The Rebel Scum figure they’ve gone this far, so they might as well keep going. The first crystal transports them to the Jedi Enclave on Dantooine. Lord Neth is just a boy named Jenk with anger management issues. First the Rebels try to persuade the kid to stay true to Jedi ideals, but then realize that to prove themselves worthy to a Sith Lord, they must urge Jenk to succumb to his passions. That night, he sets fire to the Jedi library.

(Completed in two sessions)

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Adventure XII
Garbage Men of the Galaxy

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Adventure XI
Black Sons

The great Sammo the Hutt swings a deal that sends the Rebel Scum to Nar Shaddaa to work for him in exchange for the Black Sun’s assistance to the Alliance. The massive Hutt gives them two jobs: Deliver a datafile to an undercover contact named Clive Argeth (working for the rival crime syndicate the Rancor Taints), and track down an Ithorian client by the name of Tumtum Watlow who’s been skipping out on payments.

Some detective work leads the party to Watlow’s former residence where they meet his kid Lumlum, who lets them inside and gives them the heartbreaking lowdown. From there they meet his stripper wife Linda at the Hutty Professor; she tells them where Watlow frequents these days, adding that she doesn’t give a damn if they end up killing his hammerhead ass. So the Rebels find Watlow drinking at the Gran Ole Time, and corner him outside in an alley.

The poor sap agrees to comply with the Rebels, and they concoct a plan to infiltrate the Rancor Taints and salami slice their accounts to generate enough money for Watlow to pay back Sammo the Hutt.

By proving themselves with mad skillz, the Rebels have no problem gaining an audience with Plij Buhjeebus, leader of the Rancor Taints. But to be initiated into the gang, they must successfully touch the taint of his pet Rancor, which Lon can tell is definitely Force sensitive, by the way. Only Peter has trouble with this, but he escapes the taint alive.

Once initiated they explore the Rancor Taint compound, as Bel’Ding averts the attention of Mox, the Taint’s Underlord, conning him into spending time writing out the Tenants of the gang, because some of the rules seem arbitrary, like where it’s okay/not okay to defecate on the floor. Meanwhile, Peter and Tumtum hack into the Rancor Taint’s bank accounts, setting up their salami slicing scheme.

Eventually they find Clive Argeth among the Taints. And upon giving him the data, he thanks them and says that the Empire will reward them greatly, which everyone finds disturbing. But there’s not much they can do because if they fail Sammo the Hutt, they fail the Alliance.

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