Guide to Computers and Slicing
- Getting information through a computer requires you to connect to the appropriate network to locate the datafiles you seek.
- Connecting to a network requires a check against the network’s Security if the computer is not already linked to it, and retrieving a certain datafile requires another check based on how classified it is.
Computer and Network Security Levels
These are generalized DC’s, and can vary wildly depending on the scenario.
- Datapad: Moderate
- Portable Computer: Moderate
- Desktop/terminal, space transport main computer: Difficult
- Local server/network, capital ship main computer: Difficult
An organization’s or building’s network.
- Planetary server/network, space station main computer: Difficult
A star system’s network (e.g., Clak’Dor VII internet). Functions like the world wide web; starts the slicer out at “Indifferent”, but available information tends to vary from system to system, and is never more classified than General and Specific info. Other examples include the Imperial Enforecment DataCore for bounties, and other non-Imperial bounty posting agencies.
- Galactic server/network: Heroic, DC 30
The Imperial-controlled Holonet. Tough, but just about any sort of Private information known and recorded by the Empire can be accessed. Top-Secret information is not stored on the network.
- General Info – Easy/Moderate
- Specific Info – Moderate/Difficult
- Private Info – Difficult
- Secret Info – Very Difficult
- Top-Secret Info – Heroic
Computers and networks respond to Slicers in a number of ways. Generally speaking though, connecting remotely to something almost always starts you out at Hostile.
- Hostile – Treats you as an Intruder. Any failed roll while connected alerts the system administrator. Actions are -2D
- Unfriendly – Treats you as an Unauthorized User. A failure of 5 or more alerts the system administrator. Actions are -1D
- Indifferent – Treats you as a Guest or Visitor. A failure of 10 or more alerts the system administrator.
- Friendly – Treats you as an Authorized User. Actions are +2
- Helpful – Treats you as an Owner/Administrator. Actions are +1D.
If the system administrator is alerted, oftentimes they can trace your location and notify the nearest security.
Slicing – To better manipulate a computer, a Slicer can move a step up the Computer Attitude chart, by rolling against the computer’s Security DC. Once a Slicing roll is failed, no more Slicing rolls can be performed. This action does not alert the system administrator unless a critical miss is rolled.
Computer Spikes are one-time use devices that can be purchased or created to assist in improving a Slicer’s chances at a specific task, e.g. Slicing or Information Queries. Creating a Spike is a Difficult DC + however many D the Slicer intends to add to his Computer skill. For example, a Spike that grants +3D, might require an 18 + x (3D result) check, and 100 credits per D must be paid in order to make it. Alternatively a 3D Spike can be purchased for 3,000 credits. A character can only possess two created Spikes at a time.
Creating a virus requires the player to come up with some purpose for the virus, and then make a successful Computer roll against the Security DC + 5 or an opposed system administrator.
A computer’s Power Code either adds to or replaces a Slicer’s Computer skill. The following chart shows the costs to upgrade.
|Type||BasePower||Base Cost||Max Power||1D Upgrade||Skill|
Forgery and Investigation
These skills synergize and/or are required for certain actions a Slicer might want to take.
- The Forgery skill is essential for falsifying or editing documents or codes. But for every 2D in the Computer skill, a Slicer gets +1 when using Forgery in this way.
- For every 2D in Forgery, a Slicer gets +1 when improving the Attitude of a computer.
- For every 2D in Investigation, a Slicer gets +1 when making Information Queries.
Notes form GM:
I am a little confused how the security level +
information query level + attitudes interact. Say you are looking for
“general info” on a capital ship main computer. Is that easy or
difficult? Or say you are looking for secret info on a datapad, is
that moderate or very difficult? Or do you just add the “moderate” +
“very difficult” to get even more difficult?
Also I am kind of wondering if computers are craftable, otherwise
we’re either going to have to get personally rich or spent a lot of
the Rebellion’s money…
Security levels are for connecting to a network or comp if the comp you’re
using isn’t already linked; and they’re also the DC for improving attitudes.
For the example of general info on a capital ship main computer, an attitude
would have to be given to it. Probably Unfriendly if you didn’t have any
codes or anything. Unfriendly makes your Info Queries -1D. So the check
would essentially be Moderate, unless you decided to improve the attitude.
If you connected remotely to a capital ship computer, it would start out as
Adding dice to your Computer skill is really good, so I figured it should
cost a lot. The Upgrade cost would probably be when you craft it yourself.
If anything would make more sense re: computers and how they work, or if you
have any ideas, let me know. I also don’t want this to totally take the
place of using a computer creatively, like in the last quest with replacing
the dice numbers in sabaac. I figured most of this would be more for info
gathering, instead of the “i google it” trap.
Secret Info on a regular datapad is still Very Difficult, but it’s way
easier to improve its attitude.