Starships

AVAILABLE SHIPS
Name: The Outer Rimjob
Craft: Wayfarer-class medium transport

Maneuverability: 1D
Hull: 5D
Shields: 1D+2
Laser Cannon (front arc): 4D / Fire Control 1D
Quad Laser Cannon (turret): 5D+1 / Fire Control 1D


Name: Blue 6
Craft: Incom T-65B X-Wing
Source: Core Rulebook (page 249)
Type: Space superiority fighter
Scale: Starfighter
Length: 12.5 meters
Skill: Starfighter piloting: X-wing
Crew: 1 and astromech droid (can coordinate)
Cargo Capacity: 110 kilograms
Consumables: 1 week
Cost: 150,000 (new)
Hyperdrive Multiplier: x1
Nav Computer: No (uses astromech droid programmed
with 10 jumps)
Maneuverability: 3D
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 1D

Sensors:
Passive: 25/0D
Scan: 50/1D
Search: 75/2D
Focus: 3/4D
Weapons:
4 Laser Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 6D

2 Proton Torpedo Launchers
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7
Atmosphere Range: 30-100/300/700
Damage: 9D


Craft: Sienar Fleet Systems’ TIE/ad
Type: Space superiority fighter prototype
Scale: Starfighter
Length: 6.4 meters
Skill: Starship piloting: TIE
Crew: 1
Cargo Capacity: 70 kilograms
Consumables: 2 days
Hyperdrive Multiplier: x1
Nav Computer: Yes
Maneuverability: 4D
Space: 15
Hull: 3D
Shields: 2D

Sensors:
Passive: 25/1D+1
Scan: 40/2D
Search: 60/3D+2
Focus: 4/4D
Weapons:
4 Laser Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Damage: 6D
2 General Purpose Warhead Launchers (currently out of commission)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1/3/7 for missile and torpedoes, 1/2/5 for
rockets and bombs
Damage:
9D if a concussion missile or proton torpedo is use
10D if a heavy rocket is used
11D if a heavy proton bomb is used.
Tactor Beam (currently out of commission)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-8/15/20
Atmosphere Range: 100-800/1.5/2 km
Damage: 5D


UNAVAILABLE SHIPS


Name: The Pride of Dac
Craft: MC18 Light Freighter
Transport
Hull: 5D
Shields: 2D
Backup Shields: 1D (DC 10 Shields activation)
Weapons:
Laser Cannon: 4D
Fire Arc: Turret
Fire Control: 3D
Ship is submersible in water


Name: The Fugly Sullustan
Craft: Avarage Y-TIE Ugly
Source: Pirates & Privateers (pages 53-54)
Type: Patchwork starfighter
Scale: Starfighter
Length: 10 meters
Skill: Starfighter piloting: Y-TIE
Crew: 2
Cargo Capacity: 110 kilograms
Consumables: 1 week
Space: 4
Maneuverability: 2D
Hull: 4D
Shields: 1D+2

Sensors:
Passive: 20/0D
Scan: 40/1D
Search: 60/2D
Focus: 3/3D
Weapons:
2 Laser Cannons (fire linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D


LOST SHIPS


Name: The Centennial Eagle
Craft: Corellian Engineering Corporation YV-545
Transport
Source: Rebellion Era Sourcebook (pages 14-15)
Type: Space transport
Scale: Starfighter
Length: 32 meters
Skill: Space transports: YV-545
Crew: 2
Passengers: 8
Cargo Capacity: 100 metric tons
Consumables: 2 months
Cost: 45,000 (used)
Hyperdrive Multiplier: x2
Nav Computer: Yes
Maneuverability: 1D
Space: 8
Hull: 5D
Shields: 2D
Sensors:
Passive: 10/0D
Scan: 25/1D
Search: 40/2D
Focus: 2/3D
Weapons:
2 Heavy Ion Cannons
(fire-linked)
Fire Arc: Turret
Fire Control: 2D
Space Range: 1-3/7/36
Damage: 5D
2 Laser Cannons
(fire-linked)
Fire Arc: Front
Fire Control: 2D
Damage : 5D


Name: The Last Resort
Craft: Nova-Drive 3-Z Light Freighter
Type: Light freighter
Scale: Starfighter
Length: 28 meters
Skill: Space transports: Nova-Drive 3-Z
Crew: 2
Passengers: 8
Cargo Capacity: 150 metric tons
Consumables: 2 months
Hyperdrive Multiplier: x2
Hyperdrive Backup: x15
Nav Computer: Yes
Maneuverability: 1D
Space: 4
Atmosphere: 280; 800 kmh
Hull: 4D
Shields: 1D
Sensors:
Passive: 20/0D
Scan: 30/1D
Search: 40/1D+2
Focus: 2/2D
Weapons:
1 Laser Cannon
Fire Arc: Front, right, back
Crew: 2
Skill: Starship gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D (pilot)
1 Turbolaser
Fire Arc: Turret
Skill: Starship gunnery
Fire Control: 1D
Space Range: 3-10/25/50
Damage: 6D (gunner)
Extras:
Tow-Cable
Sensor Stealth System: +1D+2 to avoid detection by sensors
at ranges of more than 50 units.

Starships

Rebel Scum fungirecognition